As with most of the early Gradius titles, the pacing of the game is a bit on the sluggish side and lacks the high level of intensity found in many of the other shooter series of the time period. The exact same power up system is still in place and the game even allows you to set a button to rapid-fire, which will save your thumb some serious wear and tear. The gameplay itself couldn't be any more familiar to fans of the classic Gradius series. You can even record your scoring runs and replay them at a later time, a nice feature for those that like to show off a bit (you know who you are). ![]() You can attempt to outscore players locally or on a worldwide scale via the Wi-Fi function. If you're looking for something a little more competitive, you can choose to take on the Score Attack mode that allows you to play through the levels in an effort to rack up the most points. While this will come in handy for less-seasoned shooter fans, most hardcore shooter enthusiasts will seldom, if ever, use any type of continue or save point while playing, but at least the feature is there if you need it. As you progress through the game, you'll have the ability to start back at the last check point you reached. You'll navigate through the many levels blasting baddies and eventually facing off with a boss. The main game mode is pretty much what you'd expect it to be. ![]() The game also features several play modes and options to keep things interesting, not to mention a wealth of configuration options to customize the controls to your exact liking. Gradius Rebirth allows for a wide variety of control methods including using the Wii Remote on its side, the Nunchuk, the Classic Controller, or even a Gamecube controller if you're so inclined. So how does a game that attempts to mimic the 8-bit shooter stylings of its early counterparts fare in a world where shooters have long since lost their lustre, not to mention become so ridiculously intense that they've garnered such labels as "bullet hell" and "manic"? With the release of Gradius Rebirth, Konami (with the assistance of emulation experts M2) decided to revive the franchise on Nintendo's WiiWare service, but instead of making use of the more modern shooter conveniences, they chose to take a trip back to the origins of the series to try to cash in on the popularity classic gaming is currently enjoying on the current generation consoles. The Gradius titles have been copied and cloned more times than can be counted and, much like other popular shooters over the years, the series has gradually evolved, taking on more modern touches. When I say its hard, I'm comparing it to the standard of most of today's games.The original Gradius arcade release was one of the first truly great side-scrolling shooters and, along with R-Type, spawned a legion of copycat video games back in the 80s and 90s. To true shmups loving oldies like me, this is a must buy!įYI - compared to other shmups, the difficulty of GR is only average. You had to put in the time, cause you ain't going to beat it on the first play. Let me get my violin out for them, or perhaps mail them a cookie. This is the type of games I see teens whining about because its "Too Hard". I prefer a shorter Gradius like this one than the more recent ones. Couple of hidden stages too and some unlockables (won't mention for spoiler reasons). Only five stages, but they change on the 2nd loop. Bosses are tough and you WILL die a few times trying to kill them. Then you loose it all when you die and go through it again. Waves of enemies come, you kill them, get the power ups they drop, and become a powered up wrecking machine. The gameplay is identical to other Gradius games. Each stage song will remind you of an older Gradius (and Salamander too!). Similar to the graphics - old and new school done right. And just like the SNES Gradius's, the slowdowns usually help!Īwsome remixes from some of the other Gradius games. The slowdown is obviously intentional here for the nostalgia effect. Also, if your a fan of the SNES Gradius 3, you'll find the familiar slowdowns when lots of stuff is on screen. Mostly old school, but with less pixelation, and better explosions. Kind of a mix between old and new school done right. If your a Gradius fan at all, GET THIS GAME. This game brought back some good memories. ![]() I'm used to getting a beat down with shmups (shoot'em up's for you kiddies out there). I'm in my late 30's, so I played some of the original Gradius's on the NES and SNES as a kid. When I finally beat it, I jumped off the couch with a victory yell (I know, I know - nerd alert). By graham6853 | Review Date: NovemThis game kicked my butt.
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