![]() ![]() Once the layers have been converted, you will will need to clean the layers up a bit. Plugins will probably never be supported, expressions will be supported in a more basic form, 3D may be supported over time, PNGs have already been included, but keep in mind, the more you craft your workflow to Bodymovin and Lottie’s strengths, the better results you will get in animation smoothness and small file size. Now, that doesn’t mean some of the above isn’t supported, but the ones that may be supported won’t be in a highly advanced stage. Always refer to this section of the Lottie documentation for what features are or are not supported. If you are creating animations that are breaking free of the 2D space and venturing into 2.5 or 3D, support of those parameters are limited at this time. If you have a spaghetti mess of expressions that infiltrate every layer of your project and your actual keyframing is minimal, Bodymovin won’t be able to translate much of those expressions to a reasonable workflow. If you are using a large amount of AE or 3rd party plugins, Bodymovin and Lottie won’t be able to support these. Although bitmaps are supported, using a lot of bitmapped objects will lessen the benefits of the vector workflow. If your After Effects file is loaded with large amounts of PNGs, PSDs or flattened AI layers, the benefits of Lottie and Bodymovin are greatly reduced. Bodymovin makes certain workflows really easy to translate to code: vector animations are the most beneficial. Close the app and open Adobe After Effects How Do I Use Bodymovin for Exports?įirst off, we need to have a little talk about workflow. Once you get the “…installed successfully.” confirmation, hit ‘OK’.Ħ. Drag bodymovin.zxp into the ZXP Installer window.ĥ. (You can also use the Adobe ZXP installer included with it’s more recent Creative Suite offerings)Ĥ. ![]() Download the Bodymovin extension found here.Ģ. One of these settings allows you to save an animation as ‘Demo’ which will create an .html file for your animation which can be viewed in a web browser on both Mac and PC.) How Do I Get Bodymovin Installed?ġ. It’s a fairly pain free process, but if you have little understanding of iOS development, you may want to ask an iOS engineer or UX prototyper to compile it to a device.)īodymovin player cross-platform (You can access a settings interface for each composition in the Bodymovin extension interface. If you compile that to a device, you can load JSONs through Xcode. However, if you download the Lottie library listed above, it comes with an Xcode project that includes a simple iOS player. Lottie player for iOS (There is no official player for iOS, so the app is the first choice. Lottie and Bodymovin players for iOS and Android: The Lottie libraries below will need to be added to your codebase to utilize the Bodymovin JSONs and implement them in code. What is Needed to Get Lottie and Bodymovin Working?Ī ZXP Installer (Used to install extension)īodymovin libraries, players, extensions, tips and version histories All of this is done through the use of the JSON file format. It translates animations based around shape layers in After Effects and exports them to SVG, Canvas, HTML + JS or, when combined with Lottie libraries, iOS and Android. What is Bodymovin?īodymovin is an After Effects plugin that can be downloaded for free via GitHub. It is a library that allows a motion designer to create smooth, scalable animations that retain consistency across multiple development environments without the need to spend countless hours/days/weeks endlessly tweaking animations with engineers. Lottie is a mobile library for Android and iOS that parses Adobe After Effects animations, created using shape layers, exported as JSON data files with Bodymovin and renders them natively on mobile.
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